Is it Dark? Understanding Dark Pattern Influence through User Behavioral Strategies and Interpretations in Livestream E-commerce
Rattachement africain : cn. Niveau de preuve : code pays fourni par la source.
Le résumé fourni par la source
Dark patterns are commonly defined as manipulative interface designs that undermine user autonomy, with prior work evaluating their impact through predefined negative framings. However, users’ lived experiences of influential design are often more heterogeneous and situational. This paper examines how users experience and interpret expert-defined dark pattern elements in Chinese livestream e-commerce. We conducted a qualitative study using video-stimulated recall interviews based on participants’ screen recordings (N=17), capturing real behaviors and in-situ reasoning. Our findings show that user responses extend beyond a simple compliance–resistance dichotomy, unfolding through a set of behavioral strategies, composite attributional reasoning, and diverse interpretations of influence. While some designs were perceived as coercive or deceptive, others were experienced as rational persuasion. We contribute a user-centered behavioral taxonomy and a model of design influence grounded in three experiential dimensions, offering insights into how influence is interpreted in dynamic, real-world interaction contexts.
Ce résumé expose les affirmations des auteurs. BNTIC ne l’interprète pas comme une validation indépendante des résultats.
Le contrôle bibliographique ouvert
DOI retrouvé dans Crossref DOI retrouvé ; titre concordant.
- Titre Crossref
- Is it Dark? Understanding Dark Pattern Influence through User Behavioral Strategies and Interpretations in Livestream E-commerce
- Date Crossref
- 12/06/2026
- Éditeur
- ACM
- Type
- proceedings-article
Ce recoupement confirme des métadonnées liées au DOI. Il ne confirme ni la méthode ni les conclusions de l’étude, et il ne compte pas comme une seconde source scientifique indépendante.
Où se fait cette recherche
-
The Hong Kong University of Science and Technology (Guangzhou) Computational Media and Arts Thrust pays non établi dans la noticeUniversité ou école supérieure
Computational Media and Arts Thrust — The Hong Kong University of Science and Technology (Guangzhou).
Une affiliation ne permet pas de déduire la nationalité d’un auteur.