Quantifying neck muscle activity during head fixation in VR
Résumé fourni par la source
Introduction Head-mounted displays (HMDs) are central to virtual and augmented reality (VR/AR) experiences, yet their reliance on head movement for interaction imposes physical demands on the neck. While neck pain is already a prevalent musculoskeletal issue, neck muscle activity during HMD usage remains poorly understood. Methods In this paper, we present the first empirical study of neck muscle activity during head fixation in a seated VR pointing task. Using surface electromyography, we measured muscle activity across 67 head poses in 15 participants. Results Our findings describe how neck muscle workload increases with rotation angle, is asymmetric across directions, and exhibits distinct temporal dynamics depending on head rotation angle. We contribute an open dataset and a detailed characterisation of neck muscle activity during prolonged head fixation, providing a physiological baseline for future research on the ergonomics of immersive technologies. Discussion Our findings highlight how specific head orientations and fixation durations differentially load the neck musculature, offering the basis for a physiological explanation for discomfort during prolonged VR use and establishing a baseline for future ergonomic assessments.
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Contrôle bibliographique ouvert
DOI retrouvé dans Crossref DOI retrouvé ; titre concordant.
- Titre Crossref
- Quantifying neck muscle activity during head fixation in VR
- Date Crossref
- 28/11/2025
- Éditeur
- Frontiers Media SA
- Type
- journal-article
Ce recoupement confirme des métadonnées liées au DOI. Il ne confirme ni la méthode ni les conclusions de l’étude et ne compte pas comme une seconde source scientifique indépendante.
Institutions déclarées
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