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Frequent video game playing alters low-frequency event-related EEG brain oscillations

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1Pays d’affiliation déclarés

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Le résumé fourni par la source

Introduction: Frequent exposure to video gaming induces changes in cognitive and perceptual functions and alterations in neural structure and functioning. While frequent video gaming has been associated with positive effects in cognitive-perceptual domains, it may concurrently exert adverse impact on social-emotional functioning. This study used event-related EEG brain oscillations to investigate the effect of frequent playing video games on the visual and auditory working memory processes. Methods: The study included 23 healthy young men participants, divided into frequent gamer and infrequent gamer groups based on their exposure to violent video games. An internet-based questionnaire was used for group classification, and the frequent gamer group consisted of participants who played more than 15 h of video games per week. EEG recordings were obtained during visual and auditory memory tasks, and participants' anxiety levels were assessed using the State-Trait Anxiety Inventory. Event-related power spectrum and phase-locking analyses were conducted for delta, theta, and alpha frequencies. Results: No significant group differences were observed in behavioral performance and anxiety levels; however, there were notable electrophysiological differences. The frequent gamers exhibited lower and shorter visual delta responses compared to infrequent gamers. A left-hemisphere dominance for the frequent gamers was observed in auditory theta and alpha power, particularly in the parietal and occipital regions. Additionally, the frequent gamers showed reduced visual alpha power in posterior regions and less increase in auditory lower alpha phase-locking. Discussion: In conclusion, the observed alterations in low-frequency event-related oscillations suggest that the frequent gamers employ distinct neurocognitive strategies during memory tasks. These strategies may reflect enhanced efficiency in specific domains such as attention and memory, despite similar behavioral performance.

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Le contrôle bibliographique ouvert

DOI retrouvé dans Crossref DOI retrouvé ; titre concordant.

Titre Crossref
Frequent video game playing alters low-frequency event-related EEG brain oscillations
Date Crossref
19/11/2025
Éditeur
Frontiers Media SA
Type
journal-article

Ce recoupement confirme des métadonnées liées au DOI. Il ne confirme ni la méthode ni les conclusions de l’étude, et il ne compte pas comme une seconde source scientifique indépendante.

Où se fait cette recherche

  • Gazi University Neuroscience and Neurotechnology Center of Excellence (NÖROM) pays non établi dans la notice
    Université ou école supérieure
  • Istanbul Medipol University Clinical Electrophysiology pays non établi dans la notice
    Université ou école supérieure
  • School of International Medicine pays non établi dans la notice
    Université ou école supérieure
  • School of Medicine Department of Biophysics pays non établi dans la notice
    Université ou école supérieure

Neuroscience and Neurotechnology Center of Excellence (NÖROM) — Gazi University, Clinical Electrophysiology — Istanbul Medipol University et School of International Medicine, avec 1 autre affiliation.

Une affiliation ne permet pas de déduire la nationalité d’un auteur.

Les sujets associés

Neural and Behavioral Psychology StudiesCognitive Abilities and TestingEEG and Brain-Computer Interfaces

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