Full-colour 3D holographic augmented-reality displays with metasurface waveguides
Rattachement africain : us, hk. Niveau de preuve : code pays fourni par la source.
Le résumé fourni par la source
Abstract Emerging spatial computing systems seamlessly superimpose digital information on the physical environment observed by a user, enabling transformative experiences across various domains, such as entertainment, education, communication and training 1–3 . However, the widespread adoption of augmented-reality (AR) displays has been limited due to the bulky projection optics of their light engines and their inability to accurately portray three-dimensional (3D) depth cues for virtual content, among other factors 4,5 . Here we introduce a holographic AR system that overcomes these challenges using a unique combination of inverse-designed full-colour metasurface gratings, a compact dispersion-compensating waveguide geometry and artificial-intelligence-driven holography algorithms. These elements are co-designed to eliminate the need for bulky collimation optics between the spatial light modulator and the waveguide and to present vibrant, full-colour, 3D AR content in a compact device form factor. To deliver unprecedented visual quality with our prototype, we develop an innovative image formation model that combines a physically accurate waveguide model with learned components that are automatically calibrated using camera feedback. Our unique co-design of a nanophotonic metasurface waveguide and artificial-intelligence-driven holographic algorithms represents a significant advancement in creating visually compelling 3D AR experiences in a compact wearable device.
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Le contrôle bibliographique ouvert
DOI retrouvé dans Crossref DOI retrouvé ; titre concordant.
- Titre Crossref
- Full-colour 3D holographic augmented-reality displays with metasurface waveguides
- Date Crossref
- 08/05/2024
- Éditeur
- Springer Science and Business Media LLC
- Type
- journal-article
Ce recoupement confirme des métadonnées liées au DOI. Il ne confirme ni la méthode ni les conclusions de l’étude, et il ne compte pas comme une seconde source scientifique indépendante.
Où se fait cette recherche
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Stanford University Department of Electrical Engineering pays non établi dans la noticeUniversité ou école supérieure
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University of Hong Kong Department of Electrical and Electronic Engineering pays non établi dans la noticeUniversité ou école supérieure
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Nvidia (United States) pays non établi dans la noticeEntreprise
Department of Electrical Engineering — Stanford University, Department of Electrical and Electronic Engineering — University of Hong Kong et Nvidia (United States).
Une affiliation ne permet pas de déduire la nationalité d’un auteur.